The short answer

Yes, We Were Here Tomorrow has full cross-play. Steam, PlayStation 5 and Xbox Series X|S players can team up together, confirmed by Total Mayhem Games' official announcement. Platform choice does not restrict who you can play with.

The non-negotiable requirements

Before anything else, three facts:

  1. Two players. The game is two-player online co-op. There is no solo mode and no AI partner.
  2. Two copies. Each player needs their own copy of the game. One purchase does not cover both seats — see the price guide for the launch-discount math.
  3. Online connection. This is online co-op; both players need a working internet connection for the full ~15-hour campaign (see How Long to Beat for session planning).

Setting up cross-platform co-op

The exact in-game menu flow for inviting a cross-platform partner is pending live-game verification — this page will show the confirmed click path once it is checked. The standard shape of cross-play setup in releases like this is:

  1. Both players install the game and sign in to their platform accounts.
  2. One player creates a session and receives an invite code or lobby link.
  3. The partner enters the code on their own platform to join the same session.
  4. Confirm voice chat is working before you begin the first puzzle (see below).

The four steps above are the standard platform procedure, pending in-game verification for this title. If a step does not match what you see on screen, follow the game's own prompts — the game is the authority, not this page.

Platform accounts

Cross-play titles generally require each player to be signed in to their platform's online service (Steam, PlayStation Network, or Xbox network). Whether this game also requires a separate Total Mayhem Games account or a platform subscription tier for online play is not yet confirmed. If the game asks you to create an account at first launch, that is normal — create it and continue.

Voice setup: do this before your first puzzle

The We Were Here series is built on asymmetric information: each player sees things the other cannot, and progress depends on describing them precisely. Voice communication is effectively mandatory.

  • Use a voice channel outside the game or the game's own chat — whichever is clearer for your pair. Test it before you start playing, not after your first stuck moment.
  • Headsets, not speakers. Your partner's speakers feed their game audio back into their microphone. In a game about careful listening, that echo costs you.
  • Agree on naming conventions early. "The thing on the left" fails the moment your partner's left differs from yours. Describe by stable features — color, shape, position relative to fixed landmarks — and confirm you are looking at the same thing before theorizing. The stuck-help guide expands this into a full rescue method.
  • Walkie-talkie rhythm. The series' signature interaction pattern is turn-based describing: one person talks through what they see while the other listens and asks questions, then you swap. Resist the urge to both talk at once.

Troubleshooting: when you cannot connect

These are general connection checks, not game-specific fixes — apply them in order:

  1. Both on the latest version. Cross-play sessions fail when the two builds differ. Check for updates on both platforms.
  2. Restart the session from the host side. Have the host close and re-create the lobby, then re-send the invite.
  3. Check NAT and firewall settings. Strict NAT types on consoles and aggressive PC firewalls are the most common silent blockers for peer connections.
  4. Try the same platform pair again after a router restart. Boring, but it resolves a real share of connection failures.
  5. Check official channels for outages. If nothing works for either of you, the problem may be server-side.

If a troubleshooting step references an in-game menu you cannot find, that specific detail is part of the pending live-game verification noted above.

Session practicalities for cross-platform pairs

  • Input differences do not matter much. The game is about communication, not reflexes, so controller-vs-keyboard is not a competitive concern.
  • Time zones are the real boss. A 15-hour campaign across two schedules is a logistics project — see the session-planning section in How Long to Beat.
  • Shared notes help more than screenshots. Screenshot tools differ by platform; a shared text note with codes and symbols works for everyone. The beginner tips page covers this habit.

Frequently asked questions

Does cross-play include all three platforms? Yes: Steam, PlayStation 5 and Xbox Series X|S are all confirmed for cross-play by the official announcement.
Do we both need PlayStation Plus / Game Pass Core / a Steam subscription? Not yet confirmed. Platform subscription requirements for online play have not been verified for this title.
Can we play with more than two people? No. The game is designed for exactly two players.
Is there local split-screen co-op? Not confirmed. The official materials describe two-player online co-op.
Can I play alone with an AI partner? No. There is no solo mode and no AI companion.
Does progress save per player or per pair? Not yet confirmed. Until verified, assume each player should complete sessions together and avoid progressing alone.